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-
-
- #include <a_samp>
- #include <core>
- #include <float>
-
- #pragma tabsize 0
-
- main()
- {
- print("\n----------------------------------");
- print(" Bare Script -- TEST\n");
- print("----------------------------------\n");
- }
-
- public OnPlayerConnect(playerid)
- {
- GameTextForPlayer(playerid,"~w~SA-MP: ~r~Testscript für GitLab CI",5000,5);
- return 1;
- }
-
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new idx;
- new cmd[256];
-
- cmd = strtok(cmdtext, idx);
-
- if(strcmp(cmd, "/yadayada", true) == 0) {
- return 1;
- }
-
- return 0;
- }
-
- public OnPlayerSpawn(playerid)
- {
- SetPlayerInterior(playerid,0);
- TogglePlayerClock(playerid,0);
- return 1;
- }
-
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
-
- SetupPlayerForClassSelection(playerid)
- {
- SetPlayerInterior(playerid,14);
- SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
- SetPlayerFacingAngle(playerid, 270.0);
- SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
- SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
- }
-
- public OnPlayerRequestClass(playerid, classid)
- {
- SetupPlayerForClassSelection(playerid);
- return 1;
- }
-
- public OnGameModeInit()
- {
- SetGameModeText("Bare Script");
- ShowPlayerMarkers(1);
- ShowNameTags(1);
- AllowAdminTeleport(1);
-
- AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,0,0,-1,-1);
-
- return 1;
- }
-
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
-
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
-
-
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