SAMP Gitlab CI Test
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//
// Example use of chat above player's head
//
#include <a_samp>
#include "../include/gl_common.inc"
#define MESSAGE_COLOR 0xEEEEEEFF
#define ECHO_COLOR 0xEEEEEEFF
#define ACTION_COLOR 0xEE66EEFF
//------------------------------------------------
public OnFilterScriptInit()
{
print("\n--Speech bubble example loaded.\n");
return 1;
}
//------------------------------------------------
public OnPlayerText(playerid, text[])
{
if(strlen(text) > 128) return 0;
new to_others[MAX_CHATBUBBLE_LENGTH+1];
new to_me[MAX_CHATBUBBLE_LENGTH+1];
format(to_others,MAX_CHATBUBBLE_LENGTH,"Says: %s",text);
format(to_me,MAX_CHATBUBBLE_LENGTH,">> %s",text);
SetPlayerChatBubble(playerid,to_others,MESSAGE_COLOR,35.0,10000);
SendClientMessage(playerid,ECHO_COLOR,to_me);
return 0; // can't do normal chat with this loaded
}
//------------------------------------------------
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new Message[256];
new idx;
new actiontext[MAX_CHATBUBBLE_LENGTH+1];
cmd = strtok(cmdtext, idx);
// Action command
if(strcmp("/me", cmd, true) == 0)
{
Message = strrest(cmdtext,idx);
format(actiontext,MAX_CHATBUBBLE_LENGTH,"* %s",Message);
SetPlayerChatBubble(playerid,actiontext,ACTION_COLOR,30.0,10000);
SendClientMessage(playerid,ACTION_COLOR,actiontext);
return 1;
}
return 0; // not handled by this script
}
//------------------------------------------------