#include <a_samp>
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forward OneSecTimer();
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new lasttick = 0;
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main()
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{
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print("\n----------------------------------");
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print(" This is a blank GameModeScript");
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print("----------------------------------\n");
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}
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public OnGameModeInit()
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{
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// Set timer of 1 second.
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SetTimer("OneSecTimer", 1000, 1);
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print("GameModeInit()");
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SetGameModeText("Timer Test");
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AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
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return 1;
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}
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public OneSecTimer() {
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if(lasttick == 0) {
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lasttick = GetTickCount();
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return;
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}
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new sText[256];
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format(sText,sizeof(sText),"GetTickCountOffset = %d",GetTickCount() - lasttick);
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print(sText);
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SendClientMessageToAll(0xFF0000, sText);
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lasttick = GetTickCount();
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}
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